PCNESGame BoyAtari ST

Marble Madness

Strategy, Racing, Arcade, Casual, Indie

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About the Game

Gameplay Introduction: Marble Madness is a game that combines marble collisions and card construction gameplay. There are three types of items in the game: marbles, placements, and relics. Placements will be randomly generated and will have different special effects. You need to launch marbles and collide with placements to earn points, obtain relics to enhance the effects of marbles and placements, and ultimately achieve the specified points to pass the level. In the game, some Placing items will be enchanted, with a total of three enchanting effects. Fragile: One impact can damage the Placing items and earn a large amount of rewards Bonus: Obtained bonus from the first X impacts Protection: The first X impacts on the Placing items have no effect. After destroying the enchantment, you will receive a large amount of rewards In the game, the Magic Comes effect will be randomly triggered. Wood: Randomly enchant X Placing items to protect them Water: Randomly X Placing items constantly changing positions Fire: Destroy X Placing items Earth: Randomly appear X stone on the field that will not trigger an effect

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Game Details

Publisher
Atari, WhiteOrange
Release
Jan 1, 1984
Genre
Strategy, Racing, Arcade, Casual, Indie

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Available On

PCNESGame BoyAtari STGame GearSEGA Master SystemApple IIGame Boy ColorGame Boy AdvanceCommodore / AmigaGenesis

Game data provided by RAWG.io

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